Video game made for corporate brand activation, used by the Australian company Helloworld travel in a conference. The game was installed on a giant 55-inch touch screen.
On a volleyball court, the player must respond the serves done by the opponent, which is controlled by the video game in order to obtain the most points in a limited time.
The game has a registration and leaderboard screens. Thanks to these two sections, the client obtains the data of each player for marketing purposes and generates competition among all the players.
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